Issue #8 / week of September 3, 2018
The Friday Five is brought to you weekly by the
Cobb County School District Office of Digital & Multimedia and Learning.
Concise, curated content to enhance the digital & multimedia learning in your corner of the world.
Humojis (Human Emojis)
IN THIS ISSUE
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Have you ever felt as though you explained and demonstrated something clearly, but other still don't quite get it? Have an alien dance party! With your group in a circle, one person starts by doing a dance move of his or her choice. The person to their right then has to emulate that dance move. The first person will only stop once they are satisfied with how the second person is doing the dance. Then, that second person can create and teach their own dance move to the person to their right.
Impact: This game illustrates how sometimes it takes time and your approach to help people understand things that may come so easily to you.
Welcome to The Friday Five
"Who's Line is it Anyway?" illustrated the entertainment value of improv, but did you know it can also be a powerful relationship building tool? Through improv you can:
Teach Public Speaking Skills
Provide a Safe Space for Atypical Students
The following articles offer more information about the benefits of improv for team-building:
"How Improv Can Open Up the Mind to Learning in the Classroom and Beyond" via KQED
10 Reasons for Teachers to Use Improv in the Classroom" via The Second City
Improve Your Improv: Theater Gives Teaching Tools to Schools via AJC
In this game, being a "yes man" or "yes woman" is the point. In your classroom or Professional Learning session, organize your group into a circle (or select up to five people to play the game at the front of the room). Start off by making one statement, it can be true, false, believable, or absolutely nutty. The next person has to agree with the statement no matter what by saying, "yes and," before they add onto the statement. Each subsequent person will take turns adding onto the statement, until you as the facilitator bring it to a close. Watch the video above as an example of how to play. Impact: This game helps the participants get into the mode of being supportive of one another's ideas instead of defaulting to shooting down ideas or suggestions that might, at first, sound odd.
Integrate Improv into Instruction: It is important to build classroom relationships upon a foundation of trust. Now that you and your students have had a moment to get to know each other, learn five improv comedy games that will break the ice, build that trust, and create quality classroom relationships.
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Alien Dance Party
Connect teambuilding and ELA with this game. Select up to five participants, or, if you are working with a larger group, break the larger group into smaller groups of around five people. The group(s) will the be provided with a sentence OR they can create a sentence on their own. Their task is to act out the sentence's words as if they were human emojis.
Here are some examples of Team USA Olympic gymnast Laurie Hernandez being a human emoji.
Impact: This game offers the opportunity for your participants to think creatively to communicate through their actions in lieu of words. They also get to make funny faces. :-)
Chances are, we have all played some variation of this game. With the group all seated in a circle or sequential order, one person shares a sentence or phrase, whispering it into the ear of the person next to them. That person then whispers what they heard into the ear of the next person. This continues until the message has made it around the circle.
Impact: This game illustrates the power of communication, especially since 90% of it hinges upon listening and only 10% upon the act of speaking.
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